Showing posts with label Mare Solum. Show all posts
Showing posts with label Mare Solum. Show all posts

Saturday, June 23, 2018

Scrap Pirate Cyber Turtle (WIP)

A face only a mother could love

There's a lot of bits on that turtle. And we're not done yet.

I'm happy with the nice tangle of wires and tubing on this quadrant

You can't have pirates without a hook hand!

The section under that pipe still needs the most work

All the red cables are guitar wire that I got free by the handful at Guitar Center by asking nicely for broken bits



Thursday, June 7, 2018

Sump Trawlers - Meet the Crew


It's a dirty job, but some's got to do it.
"Ha, you think we wear these suits as a fashion statement?! Tell me boy, have you ever been down into the Sumps? The lights don't work right down there you know. Some days it's just you, your shoulder lamps, and kilometers of tunnel, flooded with Emperor knows what sort of toxic sludge. A hundred cycles or so ago I was down there and we had ourselves a little hivequake. Collapsed the floor beneath my feet and I went under. Sergey found me a few hours later. My legs were crushed under a girder, my lamp had broken and I'd long since screamed myself hoarse. The hi-vis flash of my suit in the dark caught his eye. And saved my life. So you can keep your fancy vest and your polished boots. This thing may be uglier than a grox-hide coat, but I wouldn't trade it for the world."
- Natasha, sump trawler


Oh man, this gang has been fun to build. My local Necromunda league started up suddenly, so I had to work with what I had on had, and decided to build an unorthodox Orlock gang. Conveniently, I think they work pretty well for Mare Solum as well, with hi-vis being important on stormy seas.

The paint job was my first experiment with copper, and I must say that the GW Nihilakh Oxide is pretty amazing. Drucchi Violet continues to be my "magic shade" though, as I used it on the orange and copper on the suits, the silver on the weapons, AND most of the skin-tones. Anyway, let's meet the gang!



Ivan Ivanovich. Leader.
Equipped with: mechandrites, jury-rigged plasma-welder, disdain for young punks 
(servo claw, plasma gun, plasma pistol)
 
 
 




Casimir. Champion.
Equipped with: more dynamite than patience
(shotgun, stub gun, blasting charges)
 
 
 




Natasha. Champion.
Equipped with: harpoon launcher, a whole lot of sass
(harpoon launcher, autopistol)

 





Decker. Juve.
Equipped with: great hair, limitless ambition
(autopistol, fighting knife)





Misha. Juve. Mechanic.
Equipped with: welding torch, industrial saw, Imperial Infatryman's Uplifting Primer
(hand flamer, chainsword)

  
 


 
Nicholai. Ganger.
(dual stub pistols, dum dum rounds)
 
 




Valentine. Ganger.
(autogun, demolition charges)
 
 
 



Katniss. Ganger.
(autogun, stub gun, chainsword)
 
 
 



Emilya. Ganger.
(longlas)




Sergey. Ganger.
(shotgun, axe)
 




Phew, that was a lot of photos, not all of them high-quality. But you take what you can get in the tough world of the underhive.

Cheers!

Wednesday, May 16, 2018

Sump Trawlers - The Beginning (WIP)

Quick preview of a gang I'm working on that should serve double duty. Their primary use will be as "Orlocks" in a local N17 campaign that kicks off this weekend, in which they'll be members of a guild that patrols and maintains/repairs the labyrinth depths of the sump levels. But they'll also probably get some screen time as a Mare Solum crew on the open seas!

Left to right: ganger with autogun and demo charges, juve with autopistol,
champion with blasting charges, champion with harpoon gun



Better angle on the juve
 
Creepy servitors!

Unfortunately, since the servitors don't get to be in the gang yet (they'll be hanger-ons later), and I'm planning on starting with eight models, that's another four that I need to finish building before Sun. And somewhere in there I need to find time to paint at least one model as well to meet the first-day requirements. It's going to be a busy week!

Tuesday, December 5, 2017

Inq28 - Cult of the Drowned Machine WIP

"01001010 01101111 01101001 01101110 00100000 01110111 01101001 01110100 01101000 00100000 01101111 01110101 0110010 00100000 01100111 01101100 01101111 01110010 01111001 00101110 00100000 01000100 01101001 01100101 00100000 01110011 01101111 00100000 01111001 01101111 01110101 00100000 01101101 01100001 01111001 00100000 01101100 01101001 01110110 01100101 00101110..."
- Looped recording found loaded into the vox-banks of the Multus est Mare, a fishing trawler found drifting empty 13 kilometers west of Leviticus Anchorage. 28 crewmembers are unaccounted for, and presumed dead. An encrypted translation, stored on a data-slate in the water wardens' 182nd precinct archives reads as follows: 
"Join with our glory. Die so you may live. Join with our glory. Die so you may live. Join with our glory. Die so you may live. Join with our glory. Die so you may live..."

Work has officially started on the Cult of the Drowned Machine. This will be a warband or set of NPCs for the Mare Solum waterworld project. I'll be writing some in-depth (pun totally intended) fluff on them at some point, but for now the general gist is a sort of mysterious, undead, and waterlogged dark-mech like force that worships a god know only as the Drowned Machine.

I'm taking a very piecemeal approach to construction right now, just sort of fitting things together and seeing what sticks. I've put together, then taken apart or extensively modified at least 4-5 different models so far. Some of the survivors appear below.


I tossed this together last week. An okay start.
Made from a Mantic zombie, a Tyranid adrenal gland, and some forgotten chain bit.

I almost pulled it apart to start over. Instead it became this pitiful wretch.

The first servant of the Machine that I created. It's lost an arm and gained a head,
but otherwise has stayed relatively unchanged.
Made with a Mantic zombie, FW scyllax guardian-automata parts, and part of a trygon mandible.

Skreee! First attempt at using a mold to texture a base. Came out kinda janky,
but I'll cover that up with puddles and bolted-on sheets of metal (aka plasticard).
Made with Ruststalker legs, the skeleton torso from the GW ghouls kit, 
a Tyranid adrenal gland, and the tentacles from a spore min. 


Not sure what's going on with this one. It may or may not make the cut.
Made with something from Warmahordes and a trygon tongue-spike. 

Cute little mandible arms!
(He won't stand up on his own yet, hence the tweezers)
Made with FW scyllax guardian-automata tendrils, a Mantic zombie,
a daemontte claw for the arms, and misc wires 
 
He's another one that I'm not sure about right now.
It might just need greenstuff work and final details, or a bit more a re-think.

This monstrosity is still heavily wip. Very much just seeing what sticks in terms of aesthetics.
So far contrains FW scyllax guardian-automata parts, a tervigon birthing sack, some cables, and a Kataphron servitor arm.

Size comparison with some Saga Vikings.
I don't think even brave hearthguard would like to meet this beasty!
Cheers!